﻿using System;
using System.Collections.Generic;
using System.Text;

namespace socketTest1.Client
{
    public enum UserStatus
    {
        OffLine,
        OnLine,
        Stealth,
        Leave,
        Busyness
    }

    public class UserInfo
    {
        private string userName;
        private string userPassword;
        private string userOName;
        private string userTName;
        private string userLoginIp;
        private string userUpLoginIp;
        private string userLoginPort;
        private UserStatus userStatus;
        private string email;

        public string UserName { get { return userName; } set { userName = value; } }
        public string UserPassword { get { return userPassword; } set { userPassword = value; } }
        public string UserOName { get { return userOName; } set { userOName = value; } }
        public string UserTName { get { return userTName; } set { userTName = value; } }
        public string UserLoginIp { get { return userLoginIp; } set { userLoginIp = value; } }
        public string UserUpLoginIp { get { return userUpLoginIp; } set { userUpLoginIp = value; } }
        public string UserLoginPort { get { return userLoginPort; } set { userLoginPort = value; } }
        public UserStatus UserStatus { get { return userStatus; } set { userStatus = value; } }
        public string Email { get { return email; } set { email = value; } }
    }
}
